We support Microsoft .NET Framework 2.0 & 1.1, all versions of Access, SQL 2000, SQL 7.0, SQL 2005 Express, SOAP, FrontPage 2002, 2003, Visual Studio 2005, Index Server, XML, UDDI, & Mobile device support. We also offer great third party tools like SmarterMail, Merak Mail, SmarterStats, PHP, Perl, MySql, DeepMetrix Livestats XSP 8.0.   We support Microsoft .NET Framework 2.0 & 1.1, all versions of Access, SQL 2000, SQL 7.0, SQL 2005 Express, SOAP, FrontPage 2002, 2003, Visual Studio 2005, Index Server, XML, UDDI, & Mobile device support. We also offer great third party tools like SmarterMail, Merak Mail, SmarterStats, PHP, Perl, MySql, DeepMetrix Livestats XSP 8.0.
 Tuesday, October 24, 2006
Features
  • 36 pixel shader processors
  • 8 vertex shader processors
  • Up to 256-bit 8 channel GDDR3 memory interface
  • Native PCI Express® x16 bus interface
  • Plug-and-play (native) CrossFire™
Shader Technology
  • Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware.
  • Shader Model 3.0 vertex and pixel shader support:
  • Complete feature set also supported in OpenGL® 2.0
Anti-Aliasing and Anisotropic Filtering
  • 2x/4x/6x Anti-Aliasing modes:
  • Lossless Color Compression (up to 6:1) at all resolutions, up to and including widescreen HDTV
  • 2x/4x/8x/16x Anisotropic Filtering modes:
  • Improved rendering with higher subpixel precision and LOD computation levels
3Dc+™ — Advanced Texture Compression
  • High quality 4:1 compression for normal maps and luminance maps
  • Works with any single-channel or two-channel data format
Ring Bus Memory Controller
  • Programmable arbitration logic maximizes memory efficiency, software upgradeable
  • New fully associative texture, color, and Z cache design
  • Hierarchical Z-Buffer with Early Z Test
  • Lossless Z-Buffer Compression (up to 48:1)
  • Fast Z-Buffer Clear
  • Z Cache optimized for real-time shadow rendering
  • Optimized for performance at high display resolutions, up to and including widescreen HDTV
Avivo™ Video and Display Engine
  • New advanced video capabilities, including high fidelity gamma, color correction and scaling
  • Dual independent display controllers that support true 30 bits per pixel throughout the display pipe
  • Full symmetry on both heads
  • Each display interface supports display resolutions beyond 2560x1600
  • Advanced DVI capabilities, including 10-bit, 16-bit HDR output
  • YPrPb component output for direct drive of HDTV displays
  • Seamless integration of pixel shaders with video in real time
  • MPEG1/2/4 decode and encode acceleration:
  • DXVA support
  • All-format DTV/HDTV decoding
  • Adaptive per-pixel de-interlacing and frame rate conversion (temporal filtering)
CrossFire™
  • Multi-GPU technology
  • Four modes of operation:
  • Native CrossFire support simplifies setup by requiring no dedicated slave or master hardware
  • 24-bit CrossFire connection enables high resolutions and refresh rates
  • Supports the broadest range of platforms for both Intel and AMD
Finally, ATI has caught up with NVIDIA. It’s been a long time coming, but with Radeon X1950 Pro, virtually all of our concerns with previous CrossFire implementations are wiped off the slate. All that you need to get Radeon X1950 Pro CrossFire running is a pair of Radeon X1950 Pro cards, a pair of CrossFire connectors that look incredibly similar to NVIDIA’s own SLI connector (albeit a little wider) and a motherboard capable of running CrossFire.

10/24/2006 7:53:45 AM (Pacific Daylight Time, UTC-07:00)  #    Disclaimer  |  Comments [0]  | 
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